Unity Asset Store Fees in 2026: Commission, Payout Terms & Take-Home Calculator
You Sell a $35 Shader Pack on Unity Asset Store...
You list it. Someone buys it. Unity takes its cut and deposits your share. Simple enough, right?
But how much actually lands in your account? And how does Unity's 30% compare to what Fab, CGTrader, or TurboSquid would take from the same sale?
Let's break it all down.
In 2026, Unity Asset Store takes a flat 30% commission on every sale, so asset publishers keep 70% of the sale price with no tiers, no exclusivity, and no extra listing or processing fees deducted from their payout.
Unity Asset Store Fees at a Glance
| Price | Unity's Cut (30%) | You Keep (70%) |
|---|---|---|
| $10 | $3.00 | $7.00 |
| $25 | $7.50 | $17.50 |
| $50 | $15.00 | $35.00 |
| $100 | $30.00 | $70.00 |
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How Unity Asset Store Fees Work
Unity keeps it simple — refreshingly simple compared to most 3D asset marketplaces.
There's one rate: 30%. Unity takes it. You get the rest.
No tiered royalty system based on sales volume. No exclusivity bonuses. No separate payment processing fees deducted from your payout. No listing fees for uploading assets.
Whether you sell $50 worth of assets or $50,000, the split stays 70/30.
What's Included in the 30%
Unity's commission covers:
- Payment processing — credit cards, PayPal, all handled by Unity
- Hosting and delivery — asset storage, downloads, version management
- Discovery — search rankings, categories, and the big one: integration directly into the Unity Editor
- Refund handling — Unity manages refund requests and absorbs the processing costs
No Exclusivity Required
Unlike TurboSquid's SquidGuild program (which gates better royalty rates behind exclusivity), Unity doesn't require or reward exclusivity. You can sell the same asset pack on Fab, CGTrader, your own Gumroad store — wherever you like.
The 70/30 split doesn't change either way.
Worked Examples: What You Actually Keep
| Sale Price | Unity Commission (30%) | Your Take-Home (70%) |
|---|---|---|
| $10 | $3.00 | $7.00 |
| $25 | $7.50 | $17.50 |
| $50 | $15.00 | $35.00 |
| $100 | $30.00 | $70.00 |
| $200 | $60.00 | $140.00 |
Compare that to Fab, where the headline "88% revenue share" becomes roughly 85% after payment processing is deducted first. Or CGTrader, where new sellers start at just 60% (40% commission) and need significant sales volume to climb the tier ladder.
Unity Asset Store vs Fab vs CGTrader vs TurboSquid: Which Pays More in 2026?
| Unity Asset Store | Fab (Epic) | CGTrader (New Seller) | TurboSquid (Non-Exclusive) | |
|---|---|---|---|---|
| Commission | 30% flat | 12% + processing | 40% (new) → 15% (top) | 60% (non-exclusive) |
| You Keep ($50 sale) | $35.00 | ~$42.50 | $30.00 | $20.00 |
| Listing Fees | None | None | None | None |
| Processing Fees | Included | ~2.9% + $0.30 | Included | Included |
| Exclusivity Required? | No | No | No | No (but gates better rates) |
| Payout Minimum | None (PayPal) / $250 (bank) | $100 | $50 | $50 |
| Payout Delay | ~30 days (PayPal) | ~45 days | ~30 days | ~45 days |
| Discovery | High (Unity Editor) | Medium-High | Medium | Medium |
Is Unity Asset Store Cheaper Than Fab?
No. Fab's effective fee is roughly 15% after processing, compared to Unity's flat 30%. On a $50 sale, you'd keep about $42.50 on Fab versus $35.00 on Unity — a $7.50 difference per sale.
But Fab is marketplace-agnostic (Unreal, Unity, Blender), while Unity Asset Store gives you direct access to the massive Unity developer ecosystem through in-editor browsing. If your assets are Unity-specific (scripts, shaders, editor tools), the discovery advantage may outweigh the fee difference.
Is Unity Asset Store Cheaper Than CGTrader?
It depends on your CGTrader tier. New CGTrader sellers keep only 60% ($30 on a $50 sale), making Unity's 70% ($35) the better deal. But experienced CGTrader sellers at higher tiers can keep up to 85%, which beats Unity significantly.
If you're just starting out in 3D asset sales, Unity's flat 70% is more predictable and immediately better than CGTrader's starting rate.
Is Unity Asset Store Cheaper Than TurboSquid?
Yes, significantly. Non-exclusive TurboSquid sellers keep just 40% ($20 on a $50 sale), compared to Unity's 70% ($35). Even exclusive SquidGuild members at the base tier only keep 50%. Unity wins on pure commission rate unless you're a top-tier SquidGuild member.
Payout and Payment Terms (Unity Asset Store Payout Schedule)
Unity Asset Store offers two payout methods with different schedules:
- PayPal payouts: Monthly — sales up to the end of a month are paid between the 15th and 30th of the following month. No fixed minimum payout threshold (you can set your own if desired).
- Bank transfer payouts: Quarterly (January, April, July, October) with a $250 minimum balance required before a transfer is issued.
- Payment methods: PayPal and bank transfer
This makes Unity's PayPal payout speed comparable to CGTrader (~30 days) and faster than Fab (~45 days) and TurboSquid (~45 days).
Who Should Sell on Unity Asset Store?
Unity Asset Store is the strongest choice if:
- Your assets are Unity-specific — scripts, shaders, editor extensions, and prefab packages that only work in Unity
- You want maximum discovery among game developers — Unity's in-editor Asset Store browser puts your work in front of millions of active developers
- You prefer simplicity — one flat rate, no tier grinding, no exclusivity pressure
- You're cross-listing anyway — since there's no exclusivity requirement, Unity can be one of several storefronts
- You sell format-agnostic 3D models (FBX, OBJ) that work everywhere — Fab's lower fees and broader audience may serve you better
- You're a high-volume seller — CGTrader's tier system eventually offers better rates (up to 85%) for top sellers
- Cash flow matters and you don't use PayPal — bank transfer payouts are quarterly with a $250 minimum, which is slower than most competitors
Related Reading
- CGTrader Fees Explained 2026 — full 26-level royalty tier breakdown
- TurboSquid Fees Explained 2026 — complete SquidGuild tier guide
- Fab Fees Explained 2026 — how Fab's 88% share really works
- TurboSquid vs CGTrader 2026 — which 3D marketplace pays more?
- Marketplace Fee Database 2026 — compare Unity against 20+ platforms
{{faq}}
[
{"question": "How much commission does Unity Asset Store take in 2026?", "answer": "Unity Asset Store takes a flat 30% commission on every sale in 2026. Sellers keep 70%. There are no listing fees, no payment processing fees charged to sellers, and no tiered royalty system."},
{"question": "Does Unity Asset Store charge listing fees?", "answer": "No. Unity Asset Store has no listing fees, no upload fees, and no per-order charges. The only fee is the 30% commission deducted from each sale."},
{"question": "Is Unity Asset Store cheaper than Fab?", "answer": "No. Fab's effective fee is roughly 15% after processing, compared to Unity's flat 30%. However, Unity offers stronger discovery for Unity-specific assets through its in-editor store browser."},
{"question": "How long does Unity Asset Store take to pay out?", "answer": "Via PayPal, Unity pays monthly — sales from a given month are paid between the 15th and 30th of the following month, with no fixed minimum. Via bank transfer, payouts are quarterly (Jan/Apr/Jul/Oct) with a $250 minimum."},
{"question": "Do I need to be exclusive to sell on Unity Asset Store?", "answer": "No. Unity Asset Store does not require or reward exclusivity. You can sell the same assets on Fab, CGTrader, TurboSquid, or your own website with no impact on your 70/30 revenue split."},
{"question": "How does Unity Asset Store compare to CGTrader for new sellers?", "answer": "Unity is better for new sellers. Unity offers a flat 70% take-home from day one, while CGTrader new sellers start at just 60% (40% commission) and need significant sales volume to climb to higher tiers."}
]